Thieves' Guild

A profession that focuses on speed and agility to back stab and assassinate opponents with melee attacks or light weaponry such as knives and daggers. Their modus operandi is self-responsibility, freedom, and lack of restrictions. All thieves are issued a trade name based on personal characteristics that they use.

The guild is unique in that it does not have a strict set of rules but a code of guidelines that include:

- Not operating in an area claimed by another Thief.

- Not stealing or conducting business on another Thief or fellow reserve members.

- Conditions that apply only to Crimson Moon soldiers are that one party is allowed only one Thief at a time.

The Guild's origins go to the Kingdom of Arabakia where they were a secret society called Black Widow. When Arabakia started to expand into the frontier, Black Widow offered their assistance in return for the release of their imprisoned comrades. Those who went to the frontier as scouts, formed the Thieves' Guild.

Mentors:
Senior members who become instructors have the duty in giving their pupils their trade names.
 * Barbara - Haruhiro's and Sakanami's mentor
 * Choko's teacher

Members:

 * Haruhiro
 * Sassa
 * Ogg
 * Choko
 * Nono
 * Katsumi
 * Sakanami

Former Members:

 * Shima
 * Inui