Parano

Parano (パラノ) is another world where sleep and aging does not occur. As a result, one does not need to eat or drink at all to stay alive. If a person were to fall asleep and dream, a figment of their dream becomes reality. In comparison to Darunggar, Dusk Realm, and Grimgar, this world is the most eccentric in regards of its magic, land, and inhabitants. Parano is described as dream-like; it has a milky-pink sky with polka dots but does not have a sun, instead harboring a big purple crescent moon. Its unusual winds have a sweet scent that can daze or render people unconscious when inhaled over time. Inhaling the sweet wind is the only way to make a person sleep as fatigue does not exist in Parano.

Landmarks
The geography of Parano is mutable, the landscape and everything it encompasses are constantly changing. However, there are several landmarks that don't conform to that rule.

Ruins No.1:
Once the town of Shiguhari, the largest of the 7 towns, according to Sleeping man that size was due to possessing a door to the heaven which is apparently unique in Parano. Following Sleeping man advices the King choose to build his castle here. The castle build using the rubbles, was name Elephant castle because it was to a man like an elephant to an ant in size. The castle would later be remodel and extended at the king whim. Sleeping man as a reward from the king was allow to go to sleep near the castle which give birth to the scarlet forest and most of the dream monsters within it. The door to the Heaven, first placed into the king's room was then relocated to the throne room, where it became the backrest of the king's throne after one of the lackey cross it while the King was away. The castle being surrounded by the scarlet forest is reach using a tunnel from the Ruins n°7.

Ruins No.2:
Once a town called Inami, it's now call Bayard Garden, likely after the King's vassal who tried to conquer it. This place consists of a number of hills (at least 9), covered with flowers of all colors cross by roads of around 50cm in width. A trickster Haname lives here and tends to these flowers.

Ruins No.3:
Now called Doll Town, because of Nui, a trickster who inhabits the town, spending all her time building the doll that populate the town. It seems that these ruins are actually in a fairly good condition.

Ruins No.4:
Named Mimic town, it's the home of a trickster named Mimic and a number of dream monster named Yomus. The town is cover in a thin haze which prevent people from clearly see what's inside, it's surround by a latticework fence cover in thick ivy. There's at least one entrance, which while not having any door can be closed by the same thick ivy which cover the fence. The town is special in that when someone enter they're greated by a voice seemingly coming from every directions, that voice then explain a set of rule: " As long as one's follow those rules the Yomus wont attack them, however if one break the rule too much, the voice will ask them to leave, before attacking them.
 * 1) Rule... One... Be quiet... Don't make a fuss...
 * 2) Rule... Two... Fighting is... bad... Be peaceful... gentle... fun...
 * 3) Rule... Three... You can't... leave this... town... ever...
 * 4) Rule... Four... Imitate... everyone...  "

Ruins No.5:
It was build on the side of a hill but now nothing remains of the original ruins. Instead, Ahiru used the material to build hundreds of statues of varying size, all of them representing Yonaki Uguisu. The higher you climb the better the statues became, at the hilltop is a life-like statue, Ahiru's best piece. Later Alice destroyed most of the statues, after Ahiru pushed her to do so.

Ruins No.6:
 It's the ruin of a town called Asoka. Prior to Ahiru demolishing almost every building in it, Alice used it as a hideout.

Ruins No.7:
It's the home of Rainbow Mole one of the king's man.

Mt. Glass:
It's a pile of hard, translucent rocks, but while hard the rocks are also brittle and if one stepped on the wrong spot it can easily collapse.

Its foothill are gentle but the incline eventually became steep, and at the border the sand is mixed with glass shards.

The Iron Tower of Heaven:
As a "navel" of Parano, this huge tower can be conveniently used as a reference point to locate oneself anywhere in Parano. The tower is surrounded by hundreds of ten-meter rusty iron walls with gates that form a maze with some dead ends. Anything (including humans) that stays on that tower for too long, rusts and practically becomes metal.

The Valley of Worldly Desire:
Is a valley with steep cliff cover in bumps which make it hard to climb, facing it, is a slope cover in similar bumps. The total size of the valley or how far it goes is unknown, and behind it, is a seemingly endless flat blue land.

The valley is crowded by a mass of dream monsters which move down the slope and climb up the cliff before heading for the horizon behind the cliff, however it's unknown if they're always here.

The Sanzu River:
It's a great slow running river, from which constantly formed countless rainbow colored bubbles which make the shores look hazy. The fountainhead of the river is 10m across and bubble flew from it at great speed, the estuary is unknown.

The riverbank are cover in small white pebbles, a lot of which are pilled in small mounds. Those mouds were likely create by the people who pass near the river in the past, as this place has the power to force people to become entrance in creating those small piles, which require a strong will to break free of.

Id and Ego
Ego is a person's self-realization, self-awareness. It can't be expressed in numbers, but in Parano, a person can sense whether someone's ego is weak or strong. The strength of a person's ego determines the strength of his magic. If his ego becomes too weak, that person becomes a trickster.

Ego can be increased by stealing the id of a dream monster you kill and by stealing ego from half-monsters. One can also eat humans to steal their ego and build up fast.

Ego is inherent only to living beings, and, since dream monsters aren't alive, they have no ego.

Id is in some measure complementary to ego. Intrinsically, id and ego seem to fluctuate to balance each other out. If a person has a certain strength of ego, his id would be at a commensurate "value". The opposite would be also true. Upon killing a dream monster and gaining its id, the person's id would go up. From there, the person's ego would automatically and gradually get stronger until it approached corresponding "value". Ecosystem

Dream Monsters
Dream monster is a broad category of organism create by humans (and maybe other species) when they sleep in Parano, they are not technically alive as they have no ego only id. They come in a number of forms, sizes and powers. From what Alice says it seem like a dream monster power is link to the id of his creator.

Dream monster instinctively attack any living being who is not part of Parano, most of the time it's to kill and eat them but some time they transform the captured target in half-monster.

While they will attack most person, they will flee from people with powerful magic or if they're loosing. If a star fall however, they will go wild, converge to the place where the star fell and attack anybody there, disregarding the power of their target.

It seem like dream monsters don't fight between them-self and can work in group.

The list here, list all the dream monster "species" on which we have information so far, keep in mind thought that there's likely an infinite number of possible dream monster "species", depending on who was sleeping and the dream they made:
 * Human-spider-octopus: they look like a spider with octopus tentacle as legs, their face is human-like but pure white, gender-less and bald, their eyes being black with golden pupils. Their precise size is unknown but they're likely similar in size to a person maybe bigger (half-monster-Kejiman was describe as bigger than a person but it's unknown if he was bigger than the regular monster). Their preferred tactic seem to be to attack from under a cover using their tentacules to grab and drag victime to them. They are the only type of Dream monster we know for sure is able to produce half-monster from their preys.
 * Grotesque-jerks: they look like a completely black human torso, however the head lack any features and is split vertically forming a mouth-like structure lined up with thin thorn-like teethes and has a bright lemon yellow interior. They don't have legs but something akin to a giant sea anemone, which force them to crawl. They appear to prefer to attack by borrowing in the ground to try to grab people passing above them.
 * Incubator centipedes: they're the size of a human baby with between 20 to 30 legs similar to human-arms and while the upper-side of their body support a carapace similar to that of a normal centipede the underside is bumpy, cover in eggs-like structures which seem have some effects on the mind of whoever is in contact with the them, confusing the target. They attack by ramming the target, and while their legs are too small to hurt, they can target the mind using their eggs which leave their prey vulnerable to attack from other dreams monster.
 * Winged intestines: they look like intestines sprouting several pairs of wings (probably bird like since Haruhiro wonder if they're birds at first), their body is squishy and the inside contain a hot rainbow colored semi-liquide substance. They're able to fly and attack by charging from above.
 * not Frogs: they're frog like organisms, smaller than a fist, with the head of a human baby and a lot of hair. They come in a variety of colors: blue, red and yellow, with black or green stripes. They seem rather harmless only hopping around.
 * not Mole: a mole like organism but the mouth is similar to that of a starfish with an eyeball deep inside. Like a mole they move inside the ground, it's unknown if they're dangerous but Haruhiro reaction to the only specimen seen, seem to indicate that they could be.
 * Haruhiro's Monster: a towering man (describe as likely bigger than Kuzaku), inhumanly muscular his face is the same as Haruhiro's but deathly pale and with no hair or eyebrows, its blood is a normal red. It's wearing a dirty coat and woolen mittens while armed with a butcher knife. He is likely the same monster Haruhiro see himself as during the dream which create it. When one of his harm was cut off, that arm continue to wriggle on the ground and while the body flee the arm attempt to follow Haruhiro and Alice. According to Alice the monster power, shows that Haruhiro has a large id.
 * Giant baby: they live in the scarlet forest where they're taller than the trees, size aside they have the head of a human newborn baby with puffy lips and a good complexion. According to Haruhiro they're probably naked and likely weight tens if not hundreds of ton. They emit sound similar to a baby and seem to attack by running then jumping on their target, if the target survive they stomp on it, and if that doesn't work either, they then throw the target away.
 * Yomu: They're the dream monsters inhabiting mimic town, most of them look humanoid but some are more monstrous. Unlike usual dream monsters, they only attack those who don't follow mimic town rules, with no regard to how powerful the target magic is. It's unknown if they're a "species" of dream monster of just the name given to all dream monsters who came to live in that town and follow its rules.
 * (possibly) the whole scarlet forest: Since it was create by Sleeping Man's dream, the whole forest may be a form of dream monster.

Half-Monsters
Half-monster are the result of human being taken in by dream monsters, they're rare and unlike Dream-monsters possess both an ego albeit a small one and an id, which make them valuable targets. Aside from that they seem to mostly act similarly to dream-monsters.
 * Dazzler: they look similar to an axolotl and a sahuagin, with fish like mouth and eyes but a strangely smooth peach skin, to which sand doesn't stick, they don't have blood but a thick mucus similar to old oil. They burrow in the ground and attack the mind of people in the vicinity causing delusions and inducing self harming behavior.
 * Kejiman: he look like a Human-spider-octopus but the head is now that of Kejiman, it's unknown if the size is different from a regular Human-spider-octopus but he is describe as bigger than a person. He is fast thank to his numerous legs and attack by jumping on his enemies while screaming incoherent sound. Once the spider-octopus part of the body was destroyed, Kejiman was eject from it, naked and cover in mucus. In that state, his appearance was similar to a regular human and at first he was capable of simple speech and had some of his former memories left. However he quickly start acting strange again: screaming incoherent sounds, his tong thrust out, his eyes rapidly spinning and his raised blood vessels are pulsating. He likely died killed by Haname after incurring her wrath by destroying the flower of the garden.
 * Jam: He was apparently dragged off and transformed into a half-monster in a similar manner to Kejiman, and was then killed by Team Io.

Tricksters
Trickster are human who fell into darkness when their ego became too small compare to their id, either by killing too much in a small period of time or losing too much ego. Trickster seem to overall be more powerful than usual humans, and their powers seem to be enhanced version of the magic they had as human.

Unlike dream monster or half-monster, trickster don't attack on sight and can in some case be talk to, even if they're troubling entities. Like humans they also are attracted to the few unchanging places of Parano.

A dream monster can be stop and maybe turn back into a human using resonance magic.
 * Haname: she lived in Bayard garden which she is tending to. She is describe as one of the better trickster personality-wise and is usually a quiet, likable person as long as no one harms the flower. She usually look like a beautiful women with no face but when anger she become a gigantic butterfly-like entity able to create tornado and ultrasonic waves which can hurt the ears and throw off the equilibrium of those who near her.
 * Nui
 * Mimic: Mimic inhabit ruin no°4, is the one behind the rules and probably the one responsible for the haze and ivy.
 * Shihoru: It's unclear when she became a trickster since her apparence doesn't seem to change, but her power do become more powerful.
 * (almost) Kuzaku: He was on the verge of becoming a trickster after he had killed too much Yomus. In that state he was becoming more and more narcissistic and his strength already enhance by his narci magic was becoming even greater, he also was considering slaughtering most people who interact with him including Setora (but was sad to have to kill her). At the same time his body start to hurt (it's unclear but he may also have start to cry blood), his mind was losing its focus and he then had the feeling that an other him made of darkness was eating him from the inside. He was fortunately save by Haruhiro likely moments before he completely became a trickster.

Other
It's unclear if Parano has plants since most of those seen are either the work of a trickster (Bayard garden's flowers, Mimic town's ivy), possibly dream monsters (the scarlet forest) or unclear in their nature ( the coral-like things, the stone like mushrooms, the black forest in which Kuzaku and Shihoru are at the beginning of volume 14, ...), so it's possible that Parano doesn't have any native life forms.

Magic
In the world of Parano, every person can utilize magic. There are four types of magic and are categorized as: Philia, Narci, Doppel, and Resonance. Light magic does not work in Parano.

Philia
Philia (フィリア, firia) is the most common magic in Parano. Derived from the Latin word "philia" for love or friendship. Philia uses curses to imbue a specific object (item, weapon) with power. These objects are called fetishes. Fetish is the source of strength for a Philia, it makes the holder stronger, giving them magic. If the owner loses hold of the fetish, he/she weakens, becoming unable to use magic. The s

Known users: Alice, Ahiru, Setora, Merry, Tonbe (presumably)

Narci
Narci (ナルシィ, narushi) increases its user's physical strength. Derived from the word narcissist. Generally people with a lot of self-esteem use this type of magic. They are their own source of magic.

Known users: Kuzaku, Kiichi

Doppel
Doppel (ドッペル, dopperu) is a transfiguration magic. Derived from the German word Doppel meaning double. Usually people with low self-esteem, or those who hate themselves, use this type of magic. You give a person power and become their magic.

Known users: Suzuki, The King (presumably), Io (presumably)

Resonance
Resonance (レゾナンス, rezonansu) amplifies the magic of others and is regarded as the rarest of the four magic types. Due to its rarity, not many have witnessed a Resonance user and is thought to be only a rumor. Haruhiro describes using Resonance magic as life energy that flows into other magic users.

Known users: Haruhiro

Trivia

 * The world of Parano itself is loosely inspired by Lewis Carroll's 1865 novel Alice's Adventures in Wonderland. Its name itself may be borrowed from the word paranoia.
 * The sweet winds have vanilla's scent and have effect similar to that of chloroform, a colorless, sweet-smelling liquid that can knock out people within five minutes.
 * The magic types of Parano may have been taken from the emotional evaluations of self-esteem.
 * One should not look directly at Parano's moon or they will be curse.